Copyright

media type="youtube" key="0QiO_H0-ok8" height="344" width="425" In today's information age it's now more important than ever to understand copyright law as it pertains to our classrooms and our students' daily lives. Join us for an interactive review of copyright law, special exceptions for academic purposes, and intellectual property.

Objectives
Presenter will examine popular issues with copyright today, including fair use and creative commons. Participants will discuss classroom situations for adherence to fair use guidelines. Participants will discover and discuss online sources for media that are appropriate for use in the classroom. Participants will feel confident in their ability to explain copyright and fair use.

Temple Media Education Lab - Code of Best Practices for Fair Use [|The Site]

=Digital Responsibility and Copyright=

Description
//Copyright, Fair Use and the Creative Commons can be confusing to navigate these days! This session will get participants thinking about copyright and fair use through scenario question and answers. Following the conversation, presenters will discuss the four-prong test for determining fair use, with a focus on transformative use. With copyright and fair use in mind, participants will explore creative commons resources for images, audio, & video.//



Fair Use...
...explicitly allows use of copyrighted materials for educational purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is the most significant limitation on the copyright holder's exclusive rights. Deciding whether the use of a work is fair IS NOT a science. There are no set guidelines that are universally accepted. Instead, the individual who wants to use a copyrighted work must consider the following four factors: (Scenarios)  1. __Nature of the Copyrighted Work__: For copying paragraphs from a copyrighted source, fair use easily applies. For copying a chapter, fair use may be questionable. There is more leeway to copy from factual works such as biographies than from from fictional works, such as plays or novels. (Scenario)  2. __Amount and Substantiality of Portion Taken__: Duplicating excerpts that are short in relation to the entire copyrighted work or segments that do not reflect the "essence" of the work is usually considered fair use. (Scenario)  3. __The Effect of Use on the Market__: If there will be no reduction in sales because of copying or distribution, the fair use exemption is likely to apply. This is the most important of the four tests for fair use ([|Princeton University]). (Scenario) 4. __The Transformative Factor - Purpose and Character of Use__ ~ Copying and using selected parts of copyrighted works for specific educational purposes qualifies as fair use, especially if the copies are made spontaneously, are used temporarily, and are not part of an compilation. **At issue is whether the material has been used to help create something new, or merely copied verbatim into another work.** (Scenario) When taking portions of copyrighted work, ask yourself the following questions: .......... >> Has the material you have taken from the original work been transformed by adding new expression or meaning? ......... >> Was value added to the original by creating new information, new aesthetics, new insights and understandings?

 [|Example of transformative work]

Public Domain
The **public domain** is a range of intellectual property materials which are not owned or controlled by anyone. ([|Public Domain diagram])
 * When a copyright expires, the work enters the public domain.
 * A creative work is said to be in the public domain if there are no laws which restrict its use by the public at large.
 * Works created before the existence of copyright and patent laws also form part of the public domain.

Creative Commons
//Share, Remix, Reuse — Legally// //Creative Commons provides free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms they want it to carry. You can use CC to change your copyright terms from "All Rights Reserved" to "Some Rights Reserved." media type="youtube" key="io3BrAQl3so" height="344" width="425"//

=Creative Commons with Pictures=



Flickr, the popular photo sharing site alson houses one of the webs largest resources for creative commons photographs.

[|Quick Link to Creative Commons on Flickr]

Briefly...
You let others copy, distribute, display, and perform your copyrighted work - and derivative works based upon it - but only if they give you credit. You let others copy, distribute, display, and perform your work - and derivative works based upon it - but for noncommercial purposes only. You let others copy, distribute, display, and perform only verbatim copies of your work, not derivative works based upon it. You allow others to distribute derivative works only under a license identical to the license that governs your work.
 * Attribution** means:
 * Noncommercial** means:
 * No Derivative Works** means:
 * Share Alike** means:

=Digital Citizenship= [|NETS*S] Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. || || media type="custom" key="2330717"
 * **5. Digital Citizenship**

Much of this information used today was from Michele Krill found at krillworkshops. Thanks Michele!